Impact, Goddam

Picture of Julie Davitz
Julie Davitz
social impact, impact
July 6, 2026 3:57:05 PM EDT

The impact industry has a "go slow" problem. Nina Simone diagnosed it 63 years ago.

This weekend, as America turned 250 and The New York Times published the six sentences that shaped American history. Wesley Morris chose a line from Nina Simone's "Mississippi Goddam", a song she wrote in under an hour, in a rush of fury, after the murder of Medgar Evers and the bombing of a Birmingham church that killed four little girls.

The song's target wasn't only the bigots. It was the reasonable people. The ones who kept counseling patience. Who said the timing wasn't right, the country wasn't ready, that progress comes gradually. Simone's answer was that gradualism isn't caution. It's complicity. Doing things slowly, she warned, brings more tragedy. And her most devastating move was the refrain of exasperated questions: why can't you see what's in front of you? Why can't you feel it? Everybody already knows.

I read Morris's essay and thought: this is exactly how I feel about the impact space.

Everybody knows

Everybody knows that an impression is not an outcome. Everybody knows that "awareness" is not a theory of change. It's the absence of one. Everybody knows that the impact report was written for the funder, not the cause. Everybody knows that the panel at the festival changed the panelists' Q4 travel budgets and nothing else. Everybody knows that "we sparked a national conversation" is what you say when you can't say what anyone actually did.

Everybody knows. And yet the industry keeps counseling itself to go slow.

Go slow on measurement, because behavior is hard to track. Go slow on accountability, because attribution is complicated. Go slow on standards, because we're still "building the field", a field that has been building on other people's money for twenty-five years. Go slow, because if we moved fast, we'd have to find out whether any of this works.

I've spent roughly 25 years at C-level across philanthropy, impact investing and behavior change, leading impact solutions at a global bank, standing up a Silicon Valley family foundation. I have sat in the rooms. I have read the decks. And I will tell you the quiet part: much of what is sold as impact is theater. It is designed to be photographed and tweeted, not measured. It optimizes for the appearance of movement because actual movement carries the risk of a verdict.

Gradualism has a body count

In 1963, "go slow" meant asking people to wait for rights while children were being murdered. The stakes in our industry are not the same, and I won't pretend they are. But the logic of gradualism is identical, and it still has casualties.

Every year the impact sector settles for vanity metrics, real problems go unaddressed at scale. The documentary about the crisis wins the award; the crisis is unmoved. The brand runs the purpose campaign; the behavior it claims to inspire never materializes, because no one built the infrastructure to capture it. Hundreds of millions of dollars flow through campaigns whose only verified output is reach and reach is the beginning of impact, not the definition of it.

The tragedy of go-slow isn't just wasted money. It's wasted belief. Audiences want to act. The single most consistent finding in our work is that people who are moved by a story are ready right then, at that moment, to do something. The industry's failure is that when they look for the door, there isn't one. We spent decades perfecting the art of moving people emotionally and almost no effort building the systems that convert emotion into action. Then we shrug and say behavior change is hard.

It is hard. And it’s work nobody wants to be accountable for.

Why don't you see it? Because you'd have to prove it.

Here is what the go-slow caucus doesn't want to confront: the proof already exists.

My company designed an audience engagement platform. We didn't run an awareness campaign. We applied behavior design, BJ Fogg's Stanford framework, the same science that built Silicon Valley's most effective products, to all types of impact content. We report hundreds of thousands documented viewer behaviors. Not impressions. Not sentiment. Actions, at a 22.9% action rate against an industry norm below 2%.

One order of magnitude better is not a rounding error. It's evidence that the industry's standard performance is a choice.

That's the part that should make everyone uncomfortable. If a ten-fold improvement is achievable with existing tools and existing science, then the sub-2% norm isn't a technical ceiling. It's a preference. It's what you get when a sector decides that measurement is threatening, that accountability is optional, and that the deliverable is the feeling of having done something.

Just give me the data

Simone said she wasn't asking for anything exotic, just the thing everyone claimed to already believe in. The impact version of that demand is simple:

Show me the behaviors, not the impressions. Show me the action rate, not the sentiment lift. Show me who did what, when, because of the story or stop calling it impact.

That's the whole standard. Find them. Move them. Prove it. Everything else is a show tune for a show that never got written.

To the funders: stop paying for reach and start paying for verified action. You would never accept "awareness" as a return in any other asset class you touch.

To the studios and streamers: your social impact content is sitting on unrealized value — audiences primed to act and no architecture to catch them.

To my colleagues doing this work honestly: your silence is the theater's best asset. As long as real practitioners won't say out loud which is which, funders can't tell the difference and the money keeps flowing to the performance.

The tools exist. The science exists. The proof exists. The only thing left standing between this industry and real accountability is its own preference for going slow.

Nina Simone had a two-word response to that. This July 4th, on the country's 250th birthday, it's still the right one.

Don't just watch. Do.

 


Julie Davitz is the Founder and CEO of +Media Solutions, a public benefit company building the Impact Operating System for content. Her methodology is grounded in Stanford's Behavior Design framework.